| Author |
Thread Statistics | Show CCP posts - 18 post(s) |

Matthias Thullmann
Dynatron Inc. The Volition Cult
13
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Posted - 2013.10.06 23:14:00 -
[1] - Quote
30 jump trip in a Raven. Better crack open a cold one and watch an entire season of MASH.
JK ILU CPP, interceptors actually work now. Although they could do with even smaller signature and dps. |

Matthias Thullmann
Dynatron Inc. The Volition Cult
14
|
Posted - 2013.10.07 20:12:00 -
[2] - Quote
CCP Fozzie wrote:I'm gonna reply to a bunch of questions now. Do you plan on nerfing ceptor dps, lock time, or any other factor to make up for this improvement in the future?
TrouserDeagle wrote:You should look at jump drive travel if you want to make the galaxy big again. THIS THIS THIS
Jump capable ships and jump bridges need a range nerf, speed nerf or complete removal. Having something move several systems in the blink of an eye should be limited to titans and supercarriers only.
Someone said spool up timer, that's a good idea. Give like a 5 min timer from jump initiation until jump is over.
Sizeof Void wrote:ADD-inflicted FPS-addicted younger generation of gamers lol not sure about him but I'm actually in the older balance of EvE players and I still like FPS over all other games. I think it's more to taste, or how much time you have to spend in a day, rather than age or lack of patience. Like I posted before ITT, a long trip in a battleship will eat into 90% of my play time. |

Matthias Thullmann
Dynatron Inc. The Volition Cult
19
|
Posted - 2013.10.09 15:59:00 -
[3] - Quote
I don't see why the slope needs to be linear.... why not exponential? That way battleships+ lose maybe 1-2% of warp acceleration while frigates gain 50-75% faster acceleration.
CCP summon your math wizards! |

Matthias Thullmann
Dynatron Inc. The Volition Cult
19
|
Posted - 2013.10.10 16:57:00 -
[4] - Quote
WilliamMays wrote:big things moving slower is balanced
Big things already move slow, there's no problem there that needed fixing.
The problem was slow warping frigates which weren't fast enough to intercept things like cruisers and battlecruisers. This problem can be fixed without causing another problem in the process.
Kahega Amielden wrote:Why is the current proposal bad?
Adds so much flight time to battleship+ ships that the game becomes annoying to play. It's like adding a function that increases undock time to a minute, there's no point.
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